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GL
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Method GL.glDepthMask()
- Method
glDepthMask
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void GL.glDepthMask(int flag)
- Description
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GL.glDepthMask specifies whether the depth buffer is enabled for writing.
If flag is GL_FALSE,
depth buffer writing is disabled.
Otherwise, it is enabled.
Initially, depth buffer writing is enabled.
- Parameter flag
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Specifies whether the depth buffer is enabled for writing.
If flag is GL_FALSE,
depth buffer writing is disabled.
Otherwise, it is enabled.
Initially, depth buffer writing is enabled.
- Throws
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GL_INVALID_OPERATION is generated if GL.glDepthMask
is executed between the execution of GL.glBegin
and the corresponding execution of GL.glEnd.
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