Extracted from Pike v7.3 release 16 at 2002-03-05.
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GL

Method GL.glIsTexture()


Method glIsTexture

int GL.glIsTexture(int texture)

Description

GL.glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, GL.glIsTexture returns GL_FALSE.

Parameter texture

Specifies a value that may be the name of a texture.

Throws

GL_INVALID_OPERATION is generated if GL.glIsTexture is executed between the execution of GL.glBegin and the corresponding execution of GL.glEnd.