| top layer |  | |
| bottom layer |  | |
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| normal |  | D=L applied with alpha: D=(L*aL+S*(1-aL)*aS) / (aL+(1-aL)*aS), aD=(aL+(1-aL)*aS) |
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| add |  | D=L+S applied with alpha, aD=aS |
| subtract |  | D=S-L applied with alpha, aD=aS |
| multiply |  | D=S*L applied with alpha, aD=aS |
| divide |  | D=S/L applied with alpha, aD=aS |
| negdivide |  | D=1.0-S/L applied with alpha, aD=aS |
| modulo |  | D=S%L applied with alpha, aD=aS |
| invsubtract |  | D=L-S applied with alpha, aD=aS |
| invdivide |  | D=L/S applied with alpha, aD=aS |
| invmodulo |  | D=L%S applied with alpha, aD=aS |
| imultiply |  | D=(1-L)*S applied with alpha, aD=aS |
| idivide |  | D=S/(1-L) applied with alpha, aD=aS |
| invidivide |  | D=L/(1-S) applied with alpha, aD=aS |
| difference |  | D=abs(L-S) applied with alpha, aD=aS |
| max |  | D=max(L,S) applied with alpha, aD=aS |
| min |  | D=min(L,S) applied with alpha, aD=aS |
| bitwise_and |  | D=L&S applied with alpha, aD=aS |
| bitwise_or |  | D=L|S applied with alpha, aD=aS |
| bitwise_xor |  | D=L^S applied with alpha, aD=aS |
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| replace |  | D=(L*aL+S*(1-aL)*aS) / (aL+(1-aL)*aS), aD=aS |
| red |  | Dr=(Lr*aLr+Sr*(1-aLr)*aSr) / (aLr+(1-aLr)*aSr), Dgb=Sgb, aD=aS |
| green |  | Dg=(Lg*aLg+Sg*(1-aLg)*aSg) / (aLg+(1-aLg)*aSg), Drb=Srb, aD=aS |
| blue |  | Db=(Lb*aLb+Sb*(1-aLb)*aSb) / (aLb+(1-aLb)*aSb), Drg=Srg, aD=aS |
| hardlight |  | Like photoshop hardlight layer mode, aD=aS |
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| replace_hsv |  | Dhsv=Lhsv apply with alpha, aD=aS |
| hue |  | Dh=Lh apply with alpha, Dsv=Lsv, aD=aS |
| saturation |  | Ds=Ls apply with alpha, Dhv=Lhv, aD=aS |
| value |  | Dv=Lv apply with alpha, Dhs=Lhs, aD=aS |
| color |  | Dhs=Lhs apply with alpha, Dv=Lv, aD=aS |
| value_mul |  | Dv=Lv*Sv apply with alpha, Dhs=Lhs, aD=aS |
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| darken |  | Dv=min(Lv,Sv) apply with alpha, Dhs=Lhs, aD=aS |
| lighten |  | Dv=max(Lv,Sv) apply with alpha, Dhs=Lhs, aD=aS |
| saturate |  | Ds=max(Ls,Ss) apply with alpha, Dhv=Lhv, aD=aS |
| desaturate |  | Ds=min(Ls,Ss) apply with alpha, Dhv=Lhv, aD=aS |
| hls_replace |  | Dhls=Lhls apply with alpha, aD=aS |
| hls_hue |  | Dh=Lh apply with alpha, Dsv=Lsv, aD=aS |
| hls_saturation |  | Ds=Ls apply with alpha, Dhv=Lhv, aD=aS |
| hls_lightness |  | Dl=Ll apply with alpha, Dhs=Lhs, aD=aS |
| hls_color |  | Dhs=Lhs apply with alpha, Dl=Ll, aD=aS |
| hls_lightness_mul |  | Dl=Ll*Sl apply with alpha, Dhs=Lhs, aD=aS |
| hls_darken |  | Dl=min(Ll,Sl) apply with alpha, Dhs=Lhs, aD=aS |
| hls_lighten |  | Dl=max(Ll,Sl) apply with alpha, Dhs=Lhs, aD=aS |
| hls_saturate |  | Ds=max(Ls,Ss) apply with alpha, Dhl=Lhl, aD=aS |
| hls_desaturate |  | Ds=min(Ls,Ss) apply with alpha, Dhl=Lhl, aD=aS |
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| dissolve |  | i=random 0 or 1, D=i?L:S, aD=i+aS |
| behind |  | D=(S*aS+L*(1-aS)*aL) / (aS+(1-aS)*aL), aD=(aS+(1-aS)*aL); simply swap S and L |
| erase |  | D=S, aD=aS*(1-aL) |
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| screen |  | 1-(1-S)*(1-L) applied with alpha, aD=aS |
| overlay |  | (1-(1-a)*(1-b)-a*b)*a+a*b applied with alpha, aD=aS |
| burn_alpha |  | aD=aL+aS applied with alpha, D=L+S; experimental, may change or be removed |
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| equal |  | each channel D=max if L==S, 0 otherwise, apply with alpha |
| not_equal |  | each channel D=max if L!=S, 0 otherwise, apply with alpha |
| less |  | each channel D=max if L<S, 0 otherwise, apply with alpha |
| more |  | each channel D=max if L>S, 0 otherwise, apply with alpha |
| less_or_equal |  | each channel D=max if L<=S, 0 otherwise, apply with alpha |
| more_or_equal |  | each channel D=max if L>=S, 0 otherwise, apply with alpha |
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| logic_equal |  | logic: D=white and opaque if L==S, black and transparent otherwise |
| logic_not_equal |  | logic: D=white and opaque if any L!=S, black and transparent otherwise |
| logic_strict_less |  | logic: D=white and opaque if all L<S, black and transparent otherwise |
| logic_strict_more |  | logic: D=white and opaque if all L>S, black and transparent otherwise |
| logic_strict_less_equal |  | logic: D=white and opaque if all L<=L, black and transparent otherwise |
| logic_strict_more_equal |  | logic: D=white and opaque if all L>=L, black and transparent otherwise |